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wb_filtered_vision_ball_type.h
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#ifndef WB_FILTERED_VISION_BALL_TYPE_H
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#define WB_FILTERED_VISION_BALL_TYPE_H
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#include <sys/types.h>
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/************************
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enum to index the cameras
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*/
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enum
FilteredVisionObjectType
//: int32_t
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{
FVOBallTop
=0,
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FVOBallBottom
=1,
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FVO_NUM_CAMERAS
= 2
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};
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#endif
// WB_FILTERED_VISION_BALL_TYPE_H
FilteredVisionObjectType
FilteredVisionObjectType
Definition:
wb_filtered_vision_ball_type.h:11
FVO_NUM_CAMERAS
@ FVO_NUM_CAMERAS
number of different cameras
Definition:
wb_filtered_vision_ball_type.h:13
FVOBallTop
@ FVOBallTop
Filtered information ball on top camera.
Definition:
wb_filtered_vision_ball_type.h:11
FVOBallBottom
@ FVOBallBottom
Filtered information ball on bottom camera.
Definition:
wb_filtered_vision_ball_type.h:12
typeClassDefs
wb_filtered_vision_ball_type.h
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