gusimplewhiteboard
wb_filtered_vision_ball_type.h
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1#ifndef WB_FILTERED_VISION_BALL_TYPE_H
2#define WB_FILTERED_VISION_BALL_TYPE_H
3
4#include <sys/types.h>
5
6/************************
7 enum to index the cameras
8 */
9
14};
15
16#endif // WB_FILTERED_VISION_BALL_TYPE_H
@ FVO_NUM_CAMERAS
number of different cameras
@ FVOBallTop
Filtered information ball on top camera.
@ FVOBallBottom
Filtered information ball on bottom camera.