Provides a C++ wrapper around wb_point2d.  
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#include <Point2D.hpp>
Provides a C++ wrapper around wb_point2d. 
Definition at line 83 of file Point2D.hpp.
 
◆ Point2D() [1/4]
  
  
      
        
          | guWhiteboard::Point2D::Point2D  | 
          ( | 
          int16_t  | 
          t_x = 0,  | 
         
        
           | 
           | 
          int16_t  | 
          t_y = 0  | 
         
        
           | 
          ) | 
           |  | 
         
       
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inline   | 
  
 
 
◆ Point2D() [2/4]
  
  
      
        
          | guWhiteboard::Point2D::Point2D  | 
          ( | 
          const Point2D &  | 
          t_other | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ Point2D() [3/4]
  
  
      
        
          | guWhiteboard::Point2D::Point2D  | 
          ( | 
          const struct wb_point2d &  | 
          t_other | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ Point2D() [4/4]
  
  
      
        
          | guWhiteboard::Point2D::Point2D  | 
          ( | 
          const std::string &  | 
          t_str | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ description()
  
  
      
        
          | std::string guWhiteboard::Point2D::description  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ from_string()
  
  
      
        
          | void guWhiteboard::Point2D::from_string  | 
          ( | 
          const std::string &  | 
          t_str | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ operator!=() [1/2]
  
  
      
        
          | bool guWhiteboard::Point2D::operator!=  | 
          ( | 
          const Point2D &  | 
          t_other | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ operator!=() [2/2]
  
  
      
        
          | bool guWhiteboard::Point2D::operator!=  | 
          ( | 
          const wb_point2d &  | 
          t_other | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ operator==() [1/2]
  
  
      
        
          | bool guWhiteboard::Point2D::operator==  | 
          ( | 
          const Point2D &  | 
          t_other | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ operator==() [2/2]
  
  
      
        
          | bool guWhiteboard::Point2D::operator==  | 
          ( | 
          const wb_point2d &  | 
          t_other | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ set_x()
  
  
      
        
          | void guWhiteboard::Point2D::set_x  | 
          ( | 
          const int16_t &  | 
          t_newValue | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ set_y()
  
  
      
        
          | void guWhiteboard::Point2D::set_y  | 
          ( | 
          const int16_t &  | 
          t_newValue | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ to_string()
  
  
      
        
          | std::string guWhiteboard::Point2D::to_string  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ x() [1/2]
  
  
      
        
          | int16_t & guWhiteboard::Point2D::x  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ x() [2/2]
  
  
      
        
          | const int16_t & guWhiteboard::Point2D::x  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
◆ y() [1/2]
  
  
      
        
          | int16_t & guWhiteboard::Point2D::y  | 
          ( | 
           | ) | 
           | 
         
       
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inline   | 
  
 
 
◆ y() [2/2]
  
  
      
        
          | const int16_t & guWhiteboard::Point2D::y  | 
          ( | 
           | ) | 
           const | 
         
       
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inline   | 
  
 
 
The documentation for this class was generated from the following file: