gusimplewhiteboard
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Whiteboard data structure for a ball sighting. More...
#include <wb_ball.h>
Public Member Functions | |
PROPERTY (int16_t, x) PROPERTY(int16_t | |
the balls x coordinate in pixels, relative to the center of the image, imageWidth/2 is 0, left is negative, right is positive More... | |
y | PROPERTY (int16_t, radius) wb_ball() |
the balls radius in pixels More... | |
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inline |
wb_ball::PROPERTY | ( | int16_t | , |
x | |||
) |
the balls x coordinate in pixels, relative to the center of the image, imageWidth/2 is 0, left is negative, right is positive
the balls y coordinate in pixels, relative to the center of the image, imageHeight/2 is 0, up is negative, down is positive