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    gusimplewhiteboard
    
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Whiteboard data structure for a ball sighting. More...
#include <wb_ball.h>
Public Member Functions | |
| PROPERTY (int16_t, x) PROPERTY(int16_t | |
| the balls x coordinate in pixels, relative to the center of the image, imageWidth/2 is 0, left is negative, right is positive  More... | |
| y | PROPERTY (int16_t, radius) wb_ball() | 
| the balls radius in pixels  More... | |
      
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  inline | 
| wb_ball::PROPERTY | ( | int16_t | , | 
| x | |||
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the balls x coordinate in pixels, relative to the center of the image, imageWidth/2 is 0, left is negative, right is positive
the balls y coordinate in pixels, relative to the center of the image, imageHeight/2 is 0, up is negative, down is positive