gusimplewhiteboard
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WHITEBOARD_POSTER_STRING_CONVERSION. More...
#include <wb_mission_priority_for_obstacles.h>
Public Attributes | |
bool | ignore_obstacles |
walk ahead with high priority on target so do not deviate because of obstacles detected by sonar. More... | |
WHITEBOARD_POSTER_STRING_CONVERSION.
This message should be posted when a machine calls sub-machines with knowledge of the priority of the mission. High priority mission like chasing the soccer ball should ignore obstacles when walking because getting to the ball is very important and another robot nearby should not detract from the mission of reaching the ball. When super-machines are trying to position the robot somewhere, the priority of getting there is less relevant over avoiding obstacles and not being penalised. Thus, navigation super-machines for tactical positions should set the ignore_obstacles to false.
Definition at line 108 of file wb_mission_priority_for_obstacles.h.
bool wb_mission_priority_for_obstacles::ignore_obstacles |
walk ahead with high priority on target so do not deviate because of obstacles detected by sonar.
Definition at line 114 of file wb_mission_priority_for_obstacles.h.
Referenced by guWhiteboard::MissionPriorityForObstacles::MissionPriorityForObstacles(), guWhiteboard::MissionPriorityForObstacles::ignore_obstacles(), guWhiteboard::MissionPriorityForObstacles::operator=(), guWhiteboard::MissionPriorityForObstacles::set_ignore_obstacles(), and wb_mission_priority_for_obstacles_from_network_serialised().