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wb_sensors_legs.h
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#ifndef wb_sensors_legs_h
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#define wb_sensors_legs_h
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#include <gu_util.h>
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struct
wb_sensors_legs
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{
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PROPERTY
(
float
, LKneePitch)
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PROPERTY
(
float
, LAnklePitch)
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PROPERTY
(
float
, LAnkleRoll)
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PROPERTY
(
float
, RKneePitch)
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PROPERTY
(
float
, RAnklePitch)
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PROPERTY
(
float
, RAnkleRoll)
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PROPERTY
(
float
, LHipYawPitch)
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PROPERTY
(
float
, LHipRoll)
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PROPERTY
(
float
, LHipPitch)
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PROPERTY
(
float
, RHipYawPitch)
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PROPERTY
(
float
, RHipRoll)
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PROPERTY
(
float
, RHipPitch)
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};
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#endif
// wb_sensors_legs_h
wb_sensors_legs
/file wb_sensors_legs.h
Definition:
wb_sensors_legs.h:18
wb_sensors_legs::PROPERTY
PROPERTY(float, LKneePitch) PROPERTY(float
pitch of the knee joint (left)
typeClassDefs
wb_sensors_legs.h
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