gusimplewhiteboard
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Simple struct to store the hardcoded motion 'Actions'. More...
#include <MOTION_Interface.hpp>
Static Public Member Functions | |
static std::map< action, Action_Transition > | create_actions () |
These are the hardcoded Actions that can be used and the Stances required to use them. More... | |
Static Public Attributes | |
static const std::map< action, Action_Transition > | _actions |
This stores all the actions that this API can use and what stance is required to use them. More... | |
Simple struct to store the hardcoded motion 'Actions'.
Definition at line 183 of file MOTION_Interface.hpp.
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inlinestatic |
These are the hardcoded Actions that can be used and the Stances required to use them.
Definition at line 188 of file MOTION_Interface.hpp.
References guWhiteboard::Motions::Kneeling_flagwave, guWhiteboard::Motions::Kneeling_quickwave, guWhiteboard::Motions::Kneeling_raiseright, guWhiteboard::Motions::Kneeling_signal, guWhiteboard::Motions::Kneeling_stance, guWhiteboard::Motions::Kneeling_wave, MAP_ACTION_ENTRY, guWhiteboard::Motions::Standing_leftkick, guWhiteboard::Motions::Standing_leftpass, guWhiteboard::Motions::Standing_rightkick, guWhiteboard::Motions::Standing_rightpass, guWhiteboard::Motions::Standing_stance, and guWhiteboard::Motions::Standing_wave.
Referenced by guWhiteboard::MOTION_Commands::DoAction().
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This stores all the actions that this API can use and what stance is required to use them.
Definition at line 205 of file MOTION_Interface.hpp.