gusimplewhiteboard
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Classes | |
struct | A |
Simple struct to store the hardcoded motion 'Actions'. More... | |
struct | Action_Transition |
Internal struct for representing a motion 'Action' such as Kicking. More... | |
class | Stance_Path |
Internal class for cost based graph search paths, in this case motion paths. More... | |
struct | Stance_Transition |
Internal struct for representing a transition from one from one 'Stance' to another. More... | |
struct | T |
Simple struct to store the hardcoded motion transitions from one 'Stance' to another. More... | |
Enumerations | |
enum | motion_file_layout { NAO_Version = 0 , Units , Stiffness , Joints , Motions } |
This is the file format of the .mot files. More... | |
enum | stance { Standby_stance = 0 , Kneeling_stance , Standing_stance , GoalieSaveLeft_stance , GoalieSaveRight_stance , FallenForward_stance , FallenBack_stance , NUM_OF_STANCES } |
enum values for all stances More... | |
enum | action { Kneeling_wave = 0 , Kneeling_quickwave , Kneeling_flagwave , Kneeling_raiseright , Kneeling_signal , Standing_leftkick , Standing_rightkick , Standing_leftpass , Standing_rightpass , Standing_wave , NUM_OF_ACTIONS } |
enum values for all actions that can be done More... | |
enum values for all actions that can be done
Definition at line 78 of file MOTION_Interface.hpp.
This is the file format of the .mot files.
It is used when parsing them in the Nao motion module.
Definition at line 51 of file MOTION_Interface.hpp.
enum values for all stances
Definition at line 63 of file MOTION_Interface.hpp.