gusimplewhiteboard
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Simple struct to store the hardcoded motion transitions from one 'Stance' to another. More...
#include <MOTION_Interface.hpp>
Static Public Member Functions | |
static std::vector< Stance_Transition > | create_transitions () |
These are the hardcoded transitions from one Stance to another. More... | |
Static Public Attributes | |
static const std::vector< Stance_Transition > | _transitions |
the storage used for the hardcoded Stance transitions More... | |
Simple struct to store the hardcoded motion transitions from one 'Stance' to another.
Definition at line 140 of file MOTION_Interface.hpp.
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inlinestatic |
These are the hardcoded transitions from one Stance to another.
Definition at line 145 of file MOTION_Interface.hpp.
References guWhiteboard::Motions::FallenBack_stance, guWhiteboard::Motions::FallenForward_stance, guWhiteboard::Motions::GoalieSaveLeft_stance, guWhiteboard::Motions::GoalieSaveRight_stance, guWhiteboard::Motions::Kneeling_stance, guWhiteboard::Motions::Standby_stance, and guWhiteboard::Motions::Standing_stance.
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the storage used for the hardcoded Stance transitions
Definition at line 164 of file MOTION_Interface.hpp.